About

My objective/goal in life is to create music and sound for video games in a company that has opportunities for growth and an atmosphere with the same goals. I compose, arrange, and edit music/audio for a living, as well as work as a music editor and QA person. My dream passion is to work on video games composing music and creating creating audio, which I have done for myself in my recent history, and am always continuing to strive for that goal. I think video games have a unique way of delivering on a narrative which is what appeals to me more than any other story medium, and being a part of that has been exceptionally rewarding. I refer you to Dara O’Briain in case you’re unaware of what I’m talking about: 

Music has been an essential part of my life. I would be a vastly different person without it. I started learning piano when I was 6, violin when I was 10, and upright bass when I was 15. I continued these instruments into college, and I still practice, perform, and learn on my own to this day. I wrote my first symphony when I was 14 and had my first performance by members of the Seattle Symphony when I was 16. This continued every year until I was in college. I’m quite lucky in that I had the opportunity to study under Sam Jones, who was at that time the Resident Composer for the Seattle Symphony Orchestra.